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New way of request ( |
Warning | ||
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There are now two methods to achieve optimal binding of GPUs:
The first method is simpler, but may not work for all codes. "Manual" binding may be the only reliable useful method for codes relying OpenMP or OpenACC pragma's for moving data from/to host to/from GPU and attempting to use GPU-to-GPU enabled MPI communication. An example of such a code is Slate. |
Required Resources per Job | New "simplified" way of requesting resources | Total Allocated resources | Charge per hour | The use of full explicit |
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1 CPU task (single CPU thread) controlling 1 GPU | #SBATCH --nodes=1 #SBATCH --gpus-per-node=1 | 1 allocation pack = 1 GPU, 8 CPU cores (1 chiplet), 29.44 GB RAM | 64 SU |
|
14 CPU threads all controlling the same 1 GPU |
| 2 allocation packs= 2 GPUs, 16 CPU cores (2 chiplets), 58.88 GB RAM | 128 SU |
|
3 CPU tasks (single thread each), each controlling 1 GPU with GPU-aware MPI communication | #SBATCH --nodes=1 #SBATCH --gpus-per-node=3 | 3 allocation packs= 3 GPUs, 24 CPU cores (3 chiplets), 88.32 GB RAM | 192 SU |
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2 CPU tasks (single thread each), each task controlling 2 GPUs with GPU-aware MPI communication |
| 4 allocation packs= 4 GPU, 32 CPU cores (4 chiplets), 117.76 GB RAM | 256 SU |
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8 CPU tasks (single thread each), each controlling 1 GPU with GPU-aware MPI communication | #SBATCH --nodes=1 #SBATCH --exclusive | 8 allocation packs= 8 GPU, 64 CPU cores (8 chiplets), 235 GB RAM | 512 SU | export MPICH_GPU_SUPPORT_ENABLED=1 srun -N 1 -n 8 -c 8 --gpus-per-node=8 --gpus-per-task=1 --gpu-bind=closest |
Notes for the request of resources:
- Note that this simplified way of resource request is based on requesting a number of "allocation packs".
- Users should not include any other Slurm allocation option that may indicate some "calculation" of required memory or CPU cores. The management of resources should only be performed after allocation via
srun
options. - The same simplified resource request should be used for the request of interactive sessions with
salloc
. - IMPORTANT: In addition to the request parameters shown in the table, users should indeed use other Slurm request parameters related to partition, walltime, job naming, output, email, etc. (Check the examples of the full Slurm batch scripts.)
Notes for the use/management of resources with srun:
- IMPORTANT: The use of
--gpu-bind=closest
may NOT work for codes relying OpenMP or OpenACC pragma's for moving data from/to host to/from GPU and attempting to use GPU-to-GPU enabled MPI communication. For those cases, the use of the "manual" optimal binding (method 2) is required. - The --cpus-per-task (
-c
) option should be set to multiples of 8 (whole chiplets) to guarantee thatsrun
will distribute the resources in "allocation packs" and then "reserving" whole chiplets persrun
task, even if the real number of threads per task is 1. The real number of threads with theOMP_NUM_THREADS
variable. - (*1) This is the only case where
srun
may work fine with default inherited option values. Nevertheless, it is a good practice to use full explicit options ofsrun
to indicate the resources needed for the executable. In this case, the settings explicitly "reserve" a whole chiplet (-c 8
) for thesrun
task and control the real number of threads with theOMP_NUM_THREADS
variable. - (*2) The required CPU threads per task is 14 but two full chiplets (-c 16) are indicated for each
srun
task and the number of threads is controlled with theOMP_NUM_THREADS
variable. - (*3) The settings explicitly "reserve" a whole chiplet (
-c 8
) for eachsrun
task. This provides "one-chiplet-long" separation among each of the CPU cores to be allocated for the tasks spawned by srun (-n 3
). The real number of threads is controlled with theOMP_NUM_THREADS
variable. The requirement of optimal binding of GPU to corresponding chiplet is indicated with the option--gpu-bind=closest
. And, in order to allow GPU-aware MPI communication, the environment variableMPICH_GPU_SUPPORT_ENABLED
is set to 1. - (*4) Note the use of
-c 16
to "reserve" a "two-chiplets-long" separation among the two CPU cores that are to be used (one for each of thesrun
tasks,-n 2
). In this way, each task will be in direct communication to the two logical GPUs in the MI250X card that has optimal connection to each chiplets.
General notes:
- The allocation charge is for the total of allocated resources and not for the ones that are explicitly used in the execution, so all idle resources will also be charged
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